AI Insights · Timothy · October 2022
Top 5 Racing Games in Brazil Q3 2022: Unified Platform Performance
Discover the performance trends of the top 5 racing games in Brazil during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 racing games in Brazil showcased diverse performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides detailed insights into the market dynamics for these popular games.
KartRider Rush+ from NEXON Company saw a peak in weekly revenue at around $41K in mid-July, followed by a gradual decline to approximately $5.5K by the end of September. Weekly downloads fluctuated, peaking at 923 in mid-July before dropping to just 24 by the end of the quarter. Active users exhibited a slight increase from 9.7K in late June to a peak of 12.6K in mid-July, stabilizing around 10.8K towards the end of September.
Nintendo's Mario Kart Tour experienced moderate weekly revenue, ranging from $3.7K to $8.6K, with noticeable spikes in late August and late September. Weekly downloads were consistently strong, starting at 16.9K in late June and rising to a high of 36.4K by the end of September. The game maintained a robust active user base, averaging around 160K to 186K throughout the quarter.
Need for Speed No Limits by Electronic Arts demonstrated steady weekly revenue, fluctuating between $5.2K and $7.1K. Downloads showed a significant upward trend, starting at 47K in late June and reaching a peak of 69.3K by the end of August. Active users also increased, from approximately 396K in late June to 436K by the end of September.
CSR 2 - Realistic Drag Racing from Zynga Inc. had relatively stable weekly revenue, with a high of $5.6K in late August. Downloads peaked at 19.6K in mid-August, showing a significant increase from 5.7K in late June. Active users saw substantial growth, from 58.5K in late June to over 101K by late August, stabilizing around 75.8K by the end of September.
Asphalt Legends Unite by Gameloft displayed a peak in weekly revenue at $7.5K in late July, followed by a gradual decline to approximately $2.2K by the end of September. Weekly downloads were consistently high, starting at 27.7K in late June and reaching 46.3K by the end of September. Active users increased steadily, from 76.2K in late June to over 101K by the end of September.
For more detailed insights and data on mobile app performance, visit Sensor Tower.